Invented years ago, the game of Go has enthralled hundreds of millions of people in Asia, where it is an integral part of the culture In the West, many have learned of its pleasures, especially after the game appeared in a number of hit movies, TV series, and books, and was included on major Internet game sites By eliciting the highest powers of rational thought, the game draws players, not just for the thrills of competition, but because they feel it enhances their mental, artistic, and even spiritual lives Go More Than a Game uses the most modern methods of teaching, so that, in a few minutes, anyone can understand the two basic rules that generate the game The object of Go is surrounding territory, but the problem is that while you are doing this, the opponent may be surrounding you In a series of exciting teaching games, you will watch as Go s beautiful complexities begin to unfold in intertwining patterns of black and white stones These games progress from small x boards to x and then to the traditional x size Go More Than a Game has been completely revised by the author based on new data about the history of early go and the Confucians who wrote about it This popular book includes updated information such as the impact of computer versions on the game, the mysterious new developments of Go combininatroics, advances in Combinatorial Game Theory and a look at the current international professional playing scene A very good into to Go, it also explores the game s history and development, as well as its application to non game related ideas, like Business I really had no idea the richness of the game s history It just makes me like itEnds with some interesting proverbs that have fairly large significance, even outside of the game itself. This is not just an introduction to go, though the first half of the book explains the rules and takes the beginner from 9x9 games that introduce basic concepts a nice teaching method that is probably less overwhelming to new players than jumping right into strategy on a full sized board to 13x13 games, and finally to 19x19 games There are complete examples of each, and Shotwell covers a lot of basic and intermediate theory I did not find it enhanced my game much at my current level, but he This is not just an introduction to go, though the first half of the book explains the rules and takes the beginner from 9x9 games that introduce basic concepts a nice teaching method that is probably less overwhelming to new players than jumping right into strategy on a full sized board to 13x13 games, and finally to 19x19 games There are complete examples of each, and Shotwell covers a lot of basic and intermediate theory I did not find it enhanced my game much at my current level, but he did explain a lot of things well Also, he makes 9x9 games look muchinteresting, and covers some topics most introductory books don t talk much about, like handicap go and ranking.As a beginning go book, I d give Go More Than a Game a high recommendation It s lengthier than Cho Chikun s and Kaoru Iwamoto s books, and so presents agradual learning curve, though Shotwell, while obviously a very good player, is not at Chikun or Iwamoto s level.What makes this book a little different from most introductory go books is that, as implied by the title, it s not just about the game and the rules This is the first book I ve read that includes a complete, comprehensive history of go, from its Chinese and Tibetan origins and the Tibetan variant still played today to its flourishing in Japan, and its renaissance in Japan and Korea at the end of the 20th century Shotwell covers all the major figures in go history, past and contemporary He also mentions just about every work of fiction with a go connection, from The Master of Go to Shibumi to Pi and A Beautiful Mind He even talks about the Hikaru no Go phenomenon.There is a brief but interesting chapter on computer go which is still mostly up to date, as computer go hasn t changed that much since 2003 computers have gotten better and faster, but they still can t compete with good human players Shotwell did his homework and covered some algorithms and computer science theory, making this of particular interest to me.There s also a lot of stuff about Taoism, which seems to be a particular interest of the author s He connects the Dark School of Taoism to the strategies of go I was particularly interested to read about the conflict between Confucianism and Taoism, going back to early Chinese history and with implications for go even in the 20th century Apparently Confucianists originally considered go to be a trivial and possibly immoral game, leading to idleness and gambling, not the deeply intellectual cultural treasure it is today.Shotwell s enthusiasm for the subject is deep He also goes off on a few slightly woo woo tangents about how go is about life and life is about go and the stones talk to each other and Oriental philosophy manifested on the go board blah blah But he clearly loves the game, in a way that some of the drier go professionals who write books obviously do as well yet don t always express as enthusiastically Here is an example of good play, and incidentally go is good for developing your mind as opposed to THIS IS DEEP STUFF, YO ISN T THIS COOL So purely as a book to learn go, I d say Go More Than a Game holds up well against any other introductory book, though its length makes it probably something only for a seriously interested player If you are interested in thethan a game part, it s quite interesting and readable There is a lot of go history and culture that you only get a taste of from reading books about fuseki, joseki, life and death, etc.ETA Well, in 2015 AlphaGo beat a human go professional for the first time, and it s only gotten better since I, for one, welcome our new robot overlords Doesn t explain the rules, you have to deduce the rules from the comments Doesn t even explain the point system, it just tells you, after an example, the number of points each player earned And this is the first chapter, The Basics , which is supposed to tell you the basics of the game Skip this book. I first tried to learn Go 25 or so years ago, but I was unable to find opponents and the English literature on it was quite limited I even own two Go sets A few days ago I noticed a Kindle Fire app to play Go for 4 and decided to try it again If I can t find human opponents then I can practice against a computer something I just couldn t do in 1985 Besides, the internet now means live opponents can be found online 24 7 anywhere in the world Powerful PC programs also exist in the 21st cen I first tried to learn Go 25 or so years ago, but I was unable to find opponents and the English literature on it was quite limited I even own two Go sets A few days ago I noticed a Kindle Fire app to play Go for 4 and decided to try it again If I can t find human opponents then I can practice against a computer something I just couldn t do in 1985 Besides, the internet now means live opponents can be found online 24 7 anywhere in the world Powerful PC programs also exist in the 21st century and I ve downloaded a free trial for one Many Faces of Go v12 and I will probably purchase it in the near future.Once again the sheer elegance of the game entrances me and I feel this dovetails beautifully with my ongoing studies of tai chi and Taoism.I have several other books on how to play Go, but this one is the best thus far I m treating it as if I m a complete novice to the game which I am in effect and starting from scratch